
About this role
As a Lead Lighting Artist at Cloud Chamber, you will join our talented development team to help shape our visual narrative and atmosphere. In this role, you’ll collaborate with a passionate group of game developers to craft visually stunning, dynamic lighting that supports world-class real-time environments and cinematics—bringing the richly imagined world of BioShock to life. What You’ll Do: As a Lead Lighting Artist, you are a primary driver of your direct reports' success. You will set clear expectations, provide coaching, and manage the health, career growth, and output of a high-performing art team while establishing best practices across lighting pipelines. Lead a team of lighting artists and provide guidance, feedback, and mentorship to ensure high-quality results. Establish best practices and standards within the team to drive productivity, quality, and excellence. Foster a positive, proactive, and agile work environment that encourages innovation and collaboration.
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