About this role
I. KEY JOB DUTIES Plan and develop mobile game projects on the Cocos platform (Cocos2d-x or Cocos Creator). Meet with the design team to discuss game ideas and specifications, then implement new features based on the game design plans and give technical feedback. Work closely with Game Artists to bring art, Spine animations, and UI into the game efficiently. Define the technical strategy, architecture, and development pipeline for game projects. Write efficient, reusable, and reliable code (C++ for Cocos2d-x, TypeScript/JavaScript for Cocos Creator). Ensure performance, quality, and responsiveness on iOS and Android; find and fix bottlenecks, bugs, memory leaks, and code errors in a timely manner. Build and maintain native bridges (JNI for Android, Objective-C/C++ for iOS) and integrate third-party SDKs. Build game patches, hot updates, and live-update flows. Mentor junior developers and review code to keep engineering practices high. Write unit tests for critical game
