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3D Environment Artist (Roblox) (Remote Job)

About this role

About Mad Labs Mad Labs is a game development studio building and operating games on Roblox, including San Diego Roleplay (SDRP). We're a small team that ships regular updates and works closely across art, design, and development to create worlds players want to spend time in. About the Role We're looking for a 3D Environment Artist with a strong eye for composition, atmosphere, and gameplay. Most of this role is hands-on environment design and building in Roblox Studio: turning layouts and references into cohesive, playable spaces, from checkpoints and roads to building interiors, exteriors, and landmarks. You'll shape terrain, scenes, and bring assets together into finished environments that look good and play well. This is an environment-building role, rather than a position focused solely on creating standalone 3D assets. What You'll Do • Build complete environments. Take areas from initial layouts and blockouts through detailed, finished scenes directly in Roblox Studio. • Shape terrain and atmosphere. Work with smooth terrain, lighting, and materials to create natural landscapes and a consistent visual identity. • Assemble and dress scenes. Combine team-provided and approved third-party assets, place props and decoration, and identify where custom pieces would add value. • Design for gameplay. Collaborate with game designers and developers on scale, navigation, sightlines, and spaces that support the intended player experience. • Test and refine your work. Review environments in-game, respond to playtest and team feedback, and resolve visual or layout issues. • Keep production organized. Maintain clean project hierarchies and reusable components, communicate progress, and deliver work alongside our two-week update cycles. What We're Looking For • Hands-on Rob...