About this role

About REVEL REVEL is an AI robotics company developing physical intelligence for general-purpose humanoid robots. We capture the force, dexterity and intent of human work with our Neural Gambit wearable, and use it to train RAI, the intelligence that powers our robots. REVEL is headquartered in Palo Alto, California, with R&D and engineering facilities in Prague and Hradec Králové, Czech Republic. This role is on-site with our design team in the Czech Republic. The Role REVEL is looking for a 3D Artist to help bring our robots, wearable hardware and product ideas to life through high-quality models, materials and visual assets. Working primarily in Blender, you will support our industrial design and visual production teams across a varied range of 3D tasks. These include modelling, retopology, UV unwrapping, texturing, material development and preparing assets for rendering and animation. You will work from a mixture of existing product geometry, sketches and visual references, developing clean, well-organised assets that other team members can readily use and refine. The role requires both a strong visual eye and the technical discipline to produce reliable work within a shared production workflow. This is a visual production role rather than a mechanical CAD engineering position. An understanding of physical products and CAD workflows is valuable, but the core requirement is strong practical 3D capability. Responsibilities Create and refine models of robots, wearable products, components, props and supporting scene assets Adapt existing CAD or high-resolution geometry for visual production while preserving important product details and proportions Produce clean topology and carry out retopology where required for shading, animation or efficient scene performa...